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<channel>
	<title>Things Blog</title>
	<link>http://culturedcode.com/things/blog</link>
	<description>Just another WordPress weblog</description>
	<pubDate>Fri, 21 Nov 2008 11:22:59 +0000</pubDate>
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		<title>Macworld Expo 2009</title>
		<link>http://culturedcode.com/things/blog/2008/11/macworld-expo-2009.html</link>
		<comments>http://culturedcode.com/things/blog/2008/11/macworld-expo-2009.html#comments</comments>
		<pubDate>Tue, 11 Nov 2008 11:03:33 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://culturedcode.com/things/blog/2008/11/macworld-expo-2009.html</guid>
		<description><![CDATA[For those of you making the journey to the Moscone Center in San Francisco come January, we invite you to stop by our kiosk located in the Mac Developer Pavilion (booth #1438).
 
That&#8217;s right, Cultured Code will be exhibiting at Macworld Expo 2009!
 
The Mac Developer Pavilion is located in the South Hall, right behind Apple&#8217;s booth. [...]]]></description>
			<content:encoded><![CDATA[<p>For those of you making the journey to the Moscone Center in San Francisco come January, we invite you to stop by our kiosk located in the Mac Developer Pavilion (booth #1438).<br />
 <br />
That&#8217;s right, Cultured Code will be exhibiting at <a href=http://www.macworldexpo.com>Macworld Expo 2009</a>!<br />
 <br />
The Mac Developer Pavilion is located in the South Hall, right behind Apple&#8217;s booth. After you&#8217;re done checking out whatever coolness Apple releases at Macworld, stop by and say hello. Christian, Werner, and I will be on hand to give you a demo and chat about Things.<br />
 <br />
For us, what&#8217;s so exciting about Macworld is that it represents the first major milestone for Things desktop. In case you missed the <a href=http://culturedcode.com/things/blog/2008/10/land-in-sight.html>announcement</a>, Things 1.0 will be released on January 6, 2009 &#8212; a product my team has been working on for over a year.<br />
 <br />
Over the next few weeks, we&#8217;ll be hard at work finishing up the final features for the 1.0 release. We&#8217;ll also be working on some really cool accompanying details, including screencasts and a really cool print ad.</p>
<p><span style="color: #777; text-decoration: line-through;">ProTip #1: If you want a free exhibit hall pass for Macworld Expo 2009, be one of the first 100 people to click here. UPDATE: They&#8217;re all gone. Hopefully you&#8217;ll still come to Macworld and stop by our booth to say hello! ;)</span><br />
UPDATE 2: We have another 100 free expo only passes available, so <a href=http://rcsreg.com/macworld/MHS51511>click here</a> and get &#8216;em while they last!<br />
 <br />
ProTip #2: If you want to receive a 15% discount on select Macworld Expo conference programs, <a href=http://rcsreg.com/macworld/SRV62830>click here</a>. There is no limit to the number of users who take advantage of this discount.</p>
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		<title>Things 0.9.6</title>
		<link>http://culturedcode.com/things/blog/2008/11/things-096.html</link>
		<comments>http://culturedcode.com/things/blog/2008/11/things-096.html#comments</comments>
		<pubDate>Sat, 01 Nov 2008 17:56:20 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://culturedcode.com/things/blog/2008/11/things-096.html</guid>
		<description><![CDATA[Even though Halloween was yesterday, we still have a treat for you! An updated preview release of Things which includes a feature many of you have been asking for: global searching.
That&#8217;s right &#8212; now you can search for anything, anywhere.

Global searching makes selecting a specific search type even more powerful. Confine your searches to only [...]]]></description>
			<content:encoded><![CDATA[<p>Even though Halloween was yesterday, we still have a treat for you! An updated preview release of Things which includes a feature many of you have been asking for: global searching.</p>
<p>That&#8217;s right &#8212; now you can search for anything, anywhere.</p>
<p><img src='http://culturedcode.com/things/blog/wp-content/uploads/2008/11/globalsearch-thescreenshot.jpg' alt='globalsearch-thescreenshot.jpg' style='margin-left:-90px;' /></p>
<p>Global searching makes selecting a specific search type even more powerful. Confine your searches to only find items with certain criteria, like a specific tag. Simply click the magnifying glass icon in the search field and change your search preference. You can focus your search by only titles, notes, or tags, or search for all of these properties.</p>
<p>This way it is now possible to list all items with a certain tag!</p>
<p><img src='http://culturedcode.com/things/blog/wp-content/uploads/2008/10/globalsearch-searchfield.jpg' alt='globalsearch-searchfield.jpg' /></p>
<p>If you&#8217;re observant, you will notice a new icon in the toolbar when search results are displayed. This new button will show the selected task in its original list. For example, let&#8217;s say you have an item which is part of a project. Clicking &#8220;Show in List&#8221; will display the project, highlight the item and even scroll to it if it is not already visible.</p>
<p><img src='http://culturedcode.com/things/blog/wp-content/uploads/2008/11/globalsearch-showinlist.png' alt='globalsearch-showinlist.png' /></p>
<p>Of course, an update wouldn&#8217;t be complete without a little polish. We&#8217;ve made it so the selected due date button&#8217;s color now follows the Appearance settings in System Preferences. As you would expect, select Aqua or Graphite and Things will do the right thing.</p>
<p><img src='http://culturedcode.com/things/blog/wp-content/uploads/2008/10/duedategraphite.png' alt='duedategraphite.png' /></p>
<p>As you can probably tell, Things development is accelerating as we get closer to our official release at Macworld Expo 2009. We are all very hard at work to make the official release worthy of the 1.0 moniker, and there are still more updates to come. Keep following our blog for continued updates and thanks as always for your kind words and encouraging support. :)</p>
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		<item>
		<title>Things 0.9.5</title>
		<link>http://culturedcode.com/things/blog/2008/10/things-095.html</link>
		<comments>http://culturedcode.com/things/blog/2008/10/things-095.html#comments</comments>
		<pubDate>Sun, 12 Oct 2008 21:55:12 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://culturedcode.com/things/blog/2008/10/things-095.html</guid>
		<description><![CDATA[You might have noticed that in one specific regard the iPhone version of Things was one step ahead of the desktop version: sorting by due dates. This changed today.
Aside from bug fixes and refinements, Things 0.9.5 allows you to filter and sort any list by due date. Similar to how the tag bar works, the [...]]]></description>
			<content:encoded><![CDATA[<p>You might have noticed that in one specific regard the iPhone version of Things was one step ahead of the desktop version: sorting by due dates. This changed today.</p>
<p>Aside from bug fixes and refinements, Things 0.9.5 allows you to filter and sort any list by due date. Similar to how the tag bar works, the due date filter button is only shown when needed; that is, when the given list contains items that actually have a due date.</p>
<p><img src='http://culturedcode.com/things/blog/wp-content/uploads/2008/10/duedatefilterbutton.jpg' alt='duedatefilterbutton.jpg' /></p>
<p>When filtering your Next list for example, to-dos without a due date are hidden. The remaining ones are sorted by date and grouped into sections like Next Week, November, or 2009, making it easy for you to keep track of them.</p>
<p><img src='http://culturedcode.com/things/blog/wp-content/uploads/2008/10/duedatefilterscreenshot.jpg' alt='duedatefilterscreenshot.jpg' /></p>
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		<item>
		<title>Cultured Communication</title>
		<link>http://culturedcode.com/things/blog/2008/10/cultured-communication.html</link>
		<comments>http://culturedcode.com/things/blog/2008/10/cultured-communication.html#comments</comments>
		<pubDate>Wed, 08 Oct 2008 21:18:44 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://culturedcode.com/things/blog/2008/10/cultured-communication.html</guid>
		<description><![CDATA[Hello, I&#8217;m Michael!

Allow me to express my gratitude to my new team for inviting me to come along for the ride. This is much more than a job to me – it’s an opportunity to be part of something special. And no, they didn&#8217;t pay me to say any of this – I already got [...]]]></description>
			<content:encoded><![CDATA[<p>Hello, I&#8217;m Michael!</p>
<p><img src="http://culturedcode.com/things/blog/wp-content/uploads/2008/10/cc-michael.png" alt="cc-michael.png" /></p>
<p>Allow me to express my gratitude to my new team for inviting me to come along for the ride. This is much more than a job to me – it’s an opportunity to be part of something special. And no, they didn&#8217;t pay me to say any of this – I already got the job. ;)</p>
<p>Cultured Code invited me to head up marketing, business development, and communication. Things is an amazing product, and I am excited to be part of its future development.</p>
<p>What amazes me even more than Things itself is the community that has developed around it. In the past few days, I&#8217;ve been busy reading previous blog posts, tweets, and forum entries. With communication at the core of my responsibilities, I am very much looking forward to taking part in future discussions!</p>
<p>Over the next few months leading up to the release of Things 1.0 at Macworld Expo 2009, more details will be revealed on our blog and <a href="http://twitter.com/culturedcode">Twitter feed</a>, so stay tuned.</p>
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		<item>
		<title>Land in Sight</title>
		<link>http://culturedcode.com/things/blog/2008/10/land-in-sight.html</link>
		<comments>http://culturedcode.com/things/blog/2008/10/land-in-sight.html#comments</comments>
		<pubDate>Sun, 05 Oct 2008 21:42:44 +0000</pubDate>
		<dc:creator>Chris, Jürgen, Oli, and Werner</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://culturedcode.com/things/blog/2008/10/land-in-sight.html</guid>
		<description><![CDATA[When we started the public development of Things, we invited everyone on an &#8220;interesting journey&#8221;. And interesting it was, to say the least. It also was a much longer one than we ever expected. 
We are very happy to announce today that Things 1.0 will be released at Macworld Expo 2009, on January 6th. Here [...]]]></description>
			<content:encoded><![CDATA[<p>When we started the public development of Things, we invited everyone on an &#8220;interesting journey&#8221;. And interesting it was, to say the least. It also was a much longer one than we ever expected. </p>
<p>We are very happy to announce today that <strong>Things 1.0 will be released at Macworld Expo 2009</strong>, on January 6th. Here is what will be constantly on our minds over the next few weeks – the Things release countdown timer:</p>
<div id="Countdown" style="font-family: 'Lucida Grande',Verdana,sans-serif; font-size: 20px; color: #eee; text-shadow: 0px -1px 0px #222; text-align: center; background: url(http://culturedcode.com/styles_2.0/images/macworld-countdown-blog-bg.png) no-repeat; width: 180px; height: 50px; margin: 40px 0px 40px 88px;">
<div id="CountdownDays" class="countdownColumn" style="float: left; width: 45px; padding-top: 7px;">
<div id="CountdownDaysNumber" class="countdownNumber">0</div>
<div id="CountdownDaysTitle"  class="countdownTitle" style="visibility: hidden;">Days</div>
</div>
<div id="CountdownHours" class="countdownColumn" style="float: left; width: 45px; padding-top: 7px;">
<div id="CountdownHoursNumber" class="countdownNumber">0</div>
<div id="CountdownHoursTitle"  class="countdownTitle" style="visibility: hidden;">Hours</div>
</div>
<div id="CountdownMinutes" class="countdownColumn" style="float: left; width: 45px; padding-top: 7px;">
<div id="CountdownMinutesNumber" class="countdownNumber">0</div>
<div id="CountdownMinutesTitle"  class="countdownTitle" style="visibility: hidden;">Minutes</div>
</div>
<div id="CountdownSeconds" class="countdownColumn" style="float: left; width: 45px; padding-top: 7px;">
<div id="CountdownSecondsNumber" class="countdownNumber">0</div>
<div id="CountdownSecondsTitle"  class="countdownTitle" style="visibility: hidden;">Seconds</div>
</div>
</div>
<p><script type="text/javascript">function countdown() { var currentDate = new Date(); var targetDate = new Date(); targetDate.setUTCFullYear(2009, 0, 6); targetDate.setUTCHours(18); targetDate.setUTCMinutes(0); targetDate.setUTCSeconds(0); var difference = Math.floor( (targetDate.getTime()-currentDate.getTime())/1000 ); var countdownDays = 0; var countdownHours = 0; var countdownMinutes = 0; var countdownSeconds = 0; if (difference > 0) { countdownDays = Math.floor(difference/86400); difference -= countdownDays*86400; countdownHours = Math.floor(difference/3600); difference -= countdownHours*3600; countdownMinutes = Math.floor(difference/60); difference -= countdownMinutes*60; countdownSeconds = difference; } document.getElementById("CountdownDaysNumber").firstChild.nodeValue = countdownDays; document.getElementById("CountdownHoursNumber").firstChild.nodeValue = countdownHours; document.getElementById("CountdownMinutesNumber").firstChild.nodeValue = countdownMinutes; document.getElementById("CountdownSecondsNumber").firstChild.nodeValue = countdownSeconds; setTimeout(countdown, 1000); } countdown();</script></p>
<p>When you embark on a journey, you know the direction – maybe the destination; but you cannot – and in fact you don&#8217;t want to – control what happens on the way. After all, it&#8217;s the unexpected things that make a journey interesting.</p>
<p>Some things are bound to happen, like users strongly advocating features we previously didn&#8217;t deem that important. Needless to say we were happy to oblige: <a href="http://culturedcode.com/things/blog/2008/05/things-092-brings-support-for-leopards-system-wide-to-do-service.html">Things 0.9.2 Brings Support for Leopard’s System-wide To-do Service</a>, <a href="http://culturedcode.com/things/blog/2008/03/recurring-tasks-xxl.html">Recurring Tasks XXL</a>. Some things you wish to happen, like the iPhone SDK and the amazing iTunes App Store. And some things you can only dream of, like being mentioned on <a href="http://apple.com/iphone">Apple&#8217;s iPhone page</a>.</p>
<p>What was first, the hen or the egg? When relying on venture capital, it is clearly the company that is created first. Then the company creates its products. With an indie developer, things are not that clear cut. An indie developer jumps first and then learns how to fly. First and foremost is always the product; then the company is built to support and nurture the product as needed.</p>
<p>As paradoxical as it may sound, we found that the biggest enemy of an indie developer is success. The more successful we became, the less time we could spend on the actual development. This summer, when we were laying the groundwork for the future of Cultured Code, we even dropped the ball. We were no longer able to keep up with blog and forums. No doubt, people noticed. And how could they have known that it was actually us working overtime that caused the lapse?</p>
<p>We decided that this cannot ever happen again. But promises aren&#8217;t enough. After all, we are product guys. What we clearly needed was a communication guy. Hiring the right people is crucial to the success of a company. If you don&#8217;t get it right, you are doomed. That is why we are so happy that we have found the perfect fit for Cultured Code: <strong>Michael Simmons</strong>. He gets who we are. Michael will watch our backs and take care of any obstacles that may come up. In short, he will help us to stay what we are: product guys.</p>
<p><img src='http://culturedcode.com/things/blog/wp-content/uploads/2008/10/cc-team.png' alt='cc-team.png' style="margin-left: -130px; margin-bottom: 40px;" /></p>
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		<title>Things touch 1.1 Syncs, Syncs, Syncs</title>
		<link>http://culturedcode.com/things/blog/2008/08/things-touch-11-syncs-syncs-syncs.html</link>
		<comments>http://culturedcode.com/things/blog/2008/08/things-touch-11-syncs-syncs-syncs.html#comments</comments>
		<pubDate>Tue, 19 Aug 2008 14:17:33 +0000</pubDate>
		<dc:creator>Chris, Jürgen, Oli, and Werner</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://culturedcode.com/things/blog/2008/08/things-touch-11-syncs-syncs-syncs.html</guid>
		<description><![CDATA[This morning, Apple gave the green light for Things touch 1.1. The most prominent new feature is the ability to sync with the desktop version of Things. It took us quite some time to find and fix most of the syncing related bugs, many of which were reported by our 100 brave beta testers. Thanks [...]]]></description>
			<content:encoded><![CDATA[<p>This morning, Apple gave the green light for Things touch 1.1. The most prominent new feature is the ability to sync with the desktop version of Things. It took us quite some time to find and fix most of the syncing related bugs, many of which were reported by our 100 brave beta testers. Thanks to all of you!</p>
<p>Other improvements are a faster dialog for entering new to-dos, an app icon badge, and a customization of the automatic logging behavior. We have also added localizations for French, Spanish, and Japanese.</p>
<h4>Enabling Sync</h4>
<p>Please make sure that you have both the latest desktop version (0.9.4) and the latest iPhone version (1.1) installed. Also, both your Mac and your iPhone/iPod touch have to be connected to the same wireless network. To turn on syncing, start Things on the desktop, go to Preferences > iPhone, and follow the on-screen instructions.</p>
<h4>App Icon Badge and Automatic Logging</h4>
<p>The app icon badge is disabled by default. To enable it, just launch the Settings application on your iPhone and go to the Things settings screen. The automatic logging behavior can be changed in this screen as well.</p>
<h4>What&#8217;s Next</h4>
<p>The past few weeks have been quite a ride. We all worked very hard to get the syncing update out, so now is the time for us to relax a bit and refill our energy. We have also found a wonderful new office to move into which no doubt will boost our productivity even more :)</p>
<p>Once we are back to coding, there are quite a few to-do items on our list. First, the desktop app will see some long awaited improvements that will push it closer to 1.0. The iPhone version will also get updates that bring bug fixes (if you find any), and support for Tags and Areas. We will post more details on the roadmap as soon as we get to it. And as always, we will keep you updated on our progress via Twitter.</p>
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		<title>Things touch 1.0.1, Syncing, and How to Prevent Data Losses When Updating iPhone Apps</title>
		<link>http://culturedcode.com/things/blog/2008/07/things-touch-101-syncing-and-how-to-prevent-data-losses-when-updating-iphone-apps.html</link>
		<comments>http://culturedcode.com/things/blog/2008/07/things-touch-101-syncing-and-how-to-prevent-data-losses-when-updating-iphone-apps.html#comments</comments>
		<pubDate>Thu, 31 Jul 2008 17:03:20 +0000</pubDate>
		<dc:creator>Chris, Jürgen, and Werner</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://culturedcode.com/things/blog/2008/07/things-touch-101-syncing-and-how-to-prevent-data-losses-when-updating-iphone-apps.html</guid>
		<description><![CDATA[As you probably know, before allowing anything into the App Store, Apple reviews not only new applications but also each update of existing ones. This process took quite some time for 1.0.1, but we are happy that it is finally available. The update brings important bug fixes and a German localization.
Syncing will be part of [...]]]></description>
			<content:encoded><![CDATA[<p>As you probably know, before allowing anything into the App Store, Apple reviews not only new applications but also each update of existing ones. This process took quite some time for 1.0.1, but we are happy that it is finally available. The update brings important bug fixes and a German localization.</p>
<p>Syncing will be part of the next update. Coding of the desktop/iPhone sync feature is almost complete! Jürgen has successfully synced the 800 items in his library (not including the logbook). During the next few days we will apply final tweaks, ensure that the whole process is forgiving of network failures. And of course, we will be doing extensive testing.</p>
<p>Users of many other applications have reported data loss problems after installing updates, and sadly, Things is no exception. This is not a fault on our side, but rather a strange bug in iTunes/iPhone OS. From a quick survey on <a href="http://twitter.com/culturedcode">Twitter</a> we can tell, that for most users the update went without a hitch. But a few users reportedly lost their data. As far as we know, no one has yet been able to reliably reproduce this bug, so we don&#8217;t know how long it will take Apple to fix it.</p>
<p>Once syncing between Things and Things touch is finished and available, the whole data loss issue will be much less of a threat. In the meantime, and for those of you who don&#8217;t use Things on the desktop, there is a procedure you can follow to prevent data losses until Apple has resolved the issue. Note that this procedure works equally well for all iPhone applications, not just Things.</p>
<h4>Updating safely</h4>
<ol>
<li style="margin-bottom:18px;">Back up your iPhone by syncing it with iTunes just before you install any update.</li>
<li style="margin-bottom:18px;">Disconnect your iPhone and install the update on the device.</li>
<li style="margin-bottom:18px;">If you didn&#8217;t lose your data, all is fine. If you did lose your data, you can restore it from the backup. <em>But you have to be very careful.</em> When you connect your iPhone to your computer, iTunes automatically overwrites the existing backup with a new one. Since you just lost your data on the device, this will effectively delete your previous backup from iTunes! To prevent this, you need to do the following:
<ol style="margin-left:25px; margin-top:18px; list-style:lower-latin;">
<li>Disable automatic syncing for your iPhone in iTunes&#8217; preferences <em>before</em> you connect the iPhone again (iTunes > Preferences > Syncing > Disable automatic syncing for all iPhones and iPods).</li>
<li>Connect your iPhone and wait until it appears in iTunes&#8217; sidebar. Since syncing is disabled, iTunes won&#8217;t back up your data automatically.</li>
<li>Right-click (or control click) on the iPhone and select &#8220;Restore from backup&#8221;.</li>
</ol>
</li>
</ol>
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		<title>Things for iPhone and iPod touch available</title>
		<link>http://culturedcode.com/things/blog/2008/07/things-for-iphone-and-ipod-touch-available.html</link>
		<comments>http://culturedcode.com/things/blog/2008/07/things-for-iphone-and-ipod-touch-available.html#comments</comments>
		<pubDate>Thu, 10 Jul 2008 11:12:00 +0000</pubDate>
		<dc:creator>Chris, Jürgen, Oli, and Werner</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://culturedcode.com/things/blog/2008/07/things-for-iphone-and-ipod-touch-available.html</guid>
		<description><![CDATA[We are happy to announce that Things for iPhone and iPod touch is available now! If you own one of those devices you may want to watch for this icon in the iTunes App Store:


Developing Things touch has been an incredible experience. The capabilities of the device and the software development kit are amazing. With [...]]]></description>
			<content:encoded><![CDATA[<p>We are happy to announce that Things for iPhone and iPod touch is available now! If you own one of those devices you may want to watch for this icon in the <a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=284971781&#038;mt=8">iTunes App Store</a>:</p>
<p><a href="http://culturedcode.com/things/iphone/"><br />
<img src='http://culturedcode.com/things/blog/wp-content/uploads/2008/07/thingsappiconforblog.jpg' alt='thingsappiconforblog.jpg' /></a></p>
<p>Developing Things touch has been an incredible experience. The capabilities of the device and the software development kit are amazing. With just over one month development time, meeting the deadline for the App Store&#8217;s launch seemed difficult, if not impossible. But we did it and we couldn&#8217;t be happier.</p>
<p>The code for Things touch comes in at a quarter of the size of the desktop version. And we couldn&#8217;t reuse a single line from the desktop version. Everything is new and shiny, almost as polished as the box depicted in the app icon :) By now we are so exhausted, it is doubtful we will be even able to finish this post&#8230;  :).</p>
<p>There were a few trade-offs involved: for one, we have at least two completely different approaches to the tags interface, and there wasn&#8217;t enough time for real world testing to rule out either of them, or to find the perfect synthesis. So rather than delivering the next best approach, we decided to disable tags in 1.0.</p>
<p>Second, syncing with the desktop version of Things is not yet possible in 1.0. Based on your feedback we decided that seamless over the air sync with the desktop version is a must. Unfortunately, there wasn&#8217;t enough time to ready this feature in time for the App Store launch. Releasing a critical feature like this under time pressure without extensive testing is a big no no. Plus, iTunes automatically backups your to-dos every time you connect your iPhone, so data loss is not an issue. Of course, we could have delayed Things touch in order to implement full syncing. But considering the more than 100 amazing responses to our <a href="http://culturedcode.com/things/blog/2008/06/a-phone-an-ipod-an-internet-communicator-and-a-full-featured-task-manager.html">previous iPhone article</a>, it was completely obvious that releasing Things touch even a single day later than absolutely necessary was not an option. </p>
<p>By now you can probably tell that version 1.0 of Things touch will not be around for very long. We will quickly add substantial features in a whole series of free updates. There are already two improvements that are not present in the desktop version. An extensive description of Things for the iPhone complete with screenshots will be available soon. We would be happy if you give us your support for our continued work and buy Things for the iPhone and iPod touch. As a courtesy to our avid Things users we decided to start at an introductory price of $9.99. Take advantage of it now, it won&#8217;t last for long. And don&#8217;t forget to rate and comment on our App Store page if you like to.</p>
<p>On the weekend we will be partying and relaxing, sharing some time with our families. But first thing Monday morning, work on the first update will begin. And then in a few days a badge on the App Store icon may tell you that a free Things update has arrived, one from many, that will make your task management even more enjoyable and effective.</p>
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		<title>The 0.9.3 Release Got &#8220;Cancelled&#8221;</title>
		<link>http://culturedcode.com/things/blog/2008/06/the-093-release-got-cancelled.html</link>
		<comments>http://culturedcode.com/things/blog/2008/06/the-093-release-got-cancelled.html#comments</comments>
		<pubDate>Mon, 09 Jun 2008 13:54:56 +0000</pubDate>
		<dc:creator>Chris, Jürgen, and Werner</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://culturedcode.com/things/blog/2008/06/the-093-release-got-cancelled.html</guid>
		<description><![CDATA[Sort of ;)
Things 0.9.3 brings dock badges, more compact Next and Today lists, 8 bug fixes, and a new &#8220;Cancelled&#8221; status for To Do items. While the latter is obviously a new feature, the deeper reason behind it, was to remedy a limitation in previous versions.
Previously, when a project that still contained incomplete items was [...]]]></description>
			<content:encoded><![CDATA[<p>Sort of ;)</p>
<p>Things 0.9.3 brings dock badges, more compact Next and Today lists, 8 bug fixes, and a new &#8220;Cancelled&#8221; status for To Do items. While the latter is obviously a new feature, the deeper reason behind it, was to remedy a limitation in previous versions.</p>
<p>Previously, when a project that still contained incomplete items was checked off and eventually got moved to the Logbook, the incomplete items still remained in the Next or Today lists. While this is not entirely wrong, it is probably not what the user wanted. Either the user forgot to check off those items, in which case there should be a warning, or there was a deliberate decision to leave those items incomplete.</p>
<p>Of course, obsolete to-dos can always be deleted. But sometimes it is interesting to keep a record of tasks that were once considered interesting (by a client or co-worker for example), but got axed nonetheless. It is now possible to state that a task got cancelled by using the corresponding new menu command from the &#8220;Items&#8221; menu.</p>
<p><img src='http://culturedcode.com/things/blog/wp-content/uploads/2008/06/cancelleditem.jpg' alt='cancelleditem.jpg' /></p>
<p>Also, if a user attempts to check off a project that contains incomplete items, there is warning dialog that lets the user choose whether the remaining items should be marked as completed or as cancelled.</p>
<p>We also introduced an option to show a dock badge. In Preferences you will find a new menu which allows you to select which count will be attached to Things&#8217; dock icon.</p>
<p><img src='http://culturedcode.com/things/blog/wp-content/uploads/2008/06/dockiconbadge.jpg' alt='dockiconbadge.jpg' /></p>
<p>Please consult the <a href="http://culturedcode.com/things/wiki/index.php?title=Release_Notes">Release Notes</a> for a full list of bug fixes.</p>
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		<title>A Phone, an iPod, an Internet Communicator, and a Full-Featured Task Manager!</title>
		<link>http://culturedcode.com/things/blog/2008/06/a-phone-an-ipod-an-internet-communicator-and-a-full-featured-task-manager.html</link>
		<comments>http://culturedcode.com/things/blog/2008/06/a-phone-an-ipod-an-internet-communicator-and-a-full-featured-task-manager.html#comments</comments>
		<pubDate>Mon, 02 Jun 2008 13:45:49 +0000</pubDate>
		<dc:creator>Chris, Jürgen, and Werner</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://culturedcode.com/things/blog/2008/06/a-phone-an-ipod-an-internet-communicator-and-a-full-featured-task-manager.html</guid>
		<description><![CDATA[
We have all seen how the iPhone enabled applications that weren&#8217;t possible before on any mobile device. Wouldn&#8217;t it be cool if you could carry all your to-dos in your pocket? Wouldn&#8217;t it be cool if you had a powerful responsive task manager wherever you go?
A resounding &#8220;Yes&#8221; was the answer we gave to ourselves [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://culturedcode.com/things/blog/wp-content/uploads/2008/06/thingstouch-fullfeaturedtaskmanager.jpg' alt='thingstouch-fullfeaturedtaskmanager.jpg' /></p>
<p>We have all seen how the iPhone enabled applications that weren&#8217;t possible before on any mobile device. Wouldn&#8217;t it be cool if you could carry all your to-dos in your pocket? Wouldn&#8217;t it be cool if you had a powerful responsive task manager wherever you go?</p>
<p>A resounding &#8220;Yes&#8221; was the answer we gave to ourselves some time ago when we began developing what will become <strong>Things touch</strong>. Honestly, will any mobile device that you carry around ever be complete without a personal task manager? We didn&#8217;t think so either :)</p>
<p>The iPhone and iPod touch are a huge opportunity for developers and an equally huge challenge too.</p>
<h4>The opportunity</h4>
<p>iPhone and iPod touch constitute a whole new platform with a new distribution model as well - the iTunes app store. These devices are used by many people that have never owned a Mac before and some of them may never will. For a developer there is the potential of reaching a whole new group of customers. Customers that may not know Things already, or are not able to use it because they are on Windows, or may not even bother to use the desktop version at all because Things touch is already more than they bargained for.</p>
<h4>Challenges abound</h4>
<ul>
<li>The iPhone user interface is completely different from what we have become accustomed to from the desktop. Naturally, we had to recreate the code for the Things touch user interface from scratch. No way to reuse a single line from the desktop version.</li>
<li>Due to the unique limitations of the iPhone OS we couldn&#8217;t even port the data model code. Yes you assume correctly, a complete rewrite was necessary too.</li>
<li>Fraser Speirs has an <a href="http://speirs.org/2007/10/18/iphone-apps-have-to-pay-their-way/">insightful article</a> on how the market&#8217;s ability to establish a fair price for iPhone applications will eventually determine whether there is a sustainable business model for creating them. I bet that we are not the only developer having a hard time determining a price point for our iPhone application. A price point that will enable us to aggressively evolve and support Things touch for a long time to come.</li>
</ul>
<p>While developing Things touch does draw significant amounts of resources from the desktop version, it is in fact rather beneficial for it too. Recreating Things for the iPhone made simplicity even more predominant. We learned a couple of things from the process that will help us to make the desktop version even better. The same goes for the data model code. Having had the opportunity to incorporate all the lessons we&#8217;ve learned from the desktop version resulted in a fresh new code base that will find its way back into Things, providing an even better foundation for its future development. </p>
<p>In the weeks to come, we plan to write more about how Things touch will look like. But if you&#8217;d like to get a glimpse of where we are headed, you may want to peek at Chris&#8217; desk :)</p>
<p><a href="http://culturedcode.com/things/blog/wp-content/uploads/2008/06/thingstouch-interfacestilllife.jpg"><img src='http://culturedcode.com/things/blog/wp-content/uploads/2008/06/thingstouch-interfacestilllife-thumb.jpg' alt='thingstouch-interfacestilllife-thumb.jpg' /></a></p>
<p><a href="http://culturedcode.com/things/blog/wp-content/uploads/2008/06/thingstouch-papercollage.jpg"><img src='http://culturedcode.com/things/blog/wp-content/uploads/2008/06/thingstouch-papercollage-thumb.jpg' alt='thingstouch-papercollage-thumb.jpg' /></a></p>
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